HE bomb fire-starting chance increased from 25% to 28%.
Ministry of Balance: Summertime Refit
This is a graph projection of the official source: 40 indexed events, 8 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
Introduced commanders
Commander links come from GamingDiver's official-source graph and point to generated commander pages.
Affected Ships
Indexed graph events
Torpedo AoE damage increased from 1,000 to 1,100.
Dive bomber minimum spread reduced by 25%.
Maximum AP shell damage increased from 4,800 to 5,100.
Stock torpedo damage reduced from 4,700 to 4,433.
Dive bomber maximum spread reduced by 20%.
Repair Party cooldown time reduced from 80 to 60 seconds.
Minister of the Navy:
Stock hull stern HP increased from 2,900 to 3,200.
Maximum HE shell damage increased from 2,900 to 3,300.
Engine HP increased from 43,300 to 48,000.
Torpedo range increased from 10 to 11 km.
Maximum HE bomb damage increased from 5,000 to 5,300.
Risk Theory:
Improved AA guns: Increased the number of flak bursts and their damage.
Main battery HE shell reload time reduced from 19 to 18 seconds.
Upgraded main battery SAP shell reload time reduced from 18 to 17 seconds.
Chance of causing flooding increased by 25%.
Venezia has been underperforming both with her HE module and overall, so we reduced the reload time for her HE and SAP shells, increased HE and AP shell damage, and improved shell grouping to match her predecessors more closely.
Torpedo arming time reduced from 6.5 to 6 seconds.
The previous buffs to AL Formidable landed well overall, and the only aspect we felt still needed improvement was her bomb damage.
Main battery firing range increased from 15.34 to 15.55 km.
Main battery SAP shell reload time reduced from 21 to 20 seconds.
Maximum skip HE bomb damage increased from 9,000 to 9,500.
Stock hull steering gear HP increased from 13,000 to 14,400.
Stock hull superstructure HP increased from 2,000 to 2,200.
Main battery HE and SAP shell grouping increased by 2.4% (from 2.05 to 2.1 sigma).
Maximum AP bomb damage increased from 4,200 to 4,700.
Hull HP increased from 43,300 to 48,000:
Torpedo damage increased from 7,400 to 7,800.
, Epic, and Legendary Secondary Battery Mod. 3.
Stock auxiliary space HP increased from 6,000 to 6,700.
Chance of causing flooding increased by ~40%.
Bow HP increased from 2,000 to 2,300.
Upgraded torpedo damage reduced from 5,200 to 4,900.
Stock hull HP increased from 32,500 to 36,000.
Upgraded main battery HE shell reload time reduced from 16 to 15 seconds.
Torpedo bomber maximum speed increased from 118 to 125 knots.
Johan Furstner is still a considerably stronger Commander than Karel Doorman, so we nerfed his unique base trait and unique skill to make both Commanders more comparable in combat effectiveness and Inspiration value.
Midway wasn't performing optimally, so we buffed her strongest aspects to make them stand out more.
Raw affected graph keys
al formidable, brindisi, dewa, hakuryu, midway, minotaur, venezia, zuiho