g zeppelinTorpedo speed increased from 45 to 48 kts.
This is a graph projection of the official source: 48 indexed events, 10 resolved affected ship pages, plus raw projection keys for entities that do not yet map cleanly to a page.
g zeppelinTorpedo speed increased from 45 to 48 kts.
Torpedo launcher reload time for upgraded torpedoes reduced from 100 to 93 s.
15 planes instead of 14.
Main battery 180° turn time decreased from 30 to 25.7 s.
, torpedo detectability increased from 3.1 to 3.3 km.
ATBA (secondaries!) range increased from 5 to 5.5 km.
AP bomb damage increased from 7,600 to 7,800.
Main battery reload time increased from 4 to 5 s.
"Fast" changed to "Superior AP Pen".
Main battery 180° turn time decreased from 30 to 25.7 s.
g zeppelin15 planes instead of 14.
Main battery reload time decreased from 13.7 to 13 s.
Torpedo launcher reload time decreased from 101 to 95 s from 112 to 105 s.
Main battery 180° turn time bonus increased from 15 to 20%.
Main battery 180° turn time increased, from 9 to 13.8 s from 9 to 12 s.
Maximum HE shell damage increased from 6,100 to 6,700.
f d grosse"Ironclad" changed to "Secondary Reach".
Sonar consumable stats changed: Duration increased from 96 to 98 s.
Torpedoes now arm quicker: 3.5 s, down from 4 s.
g zeppelinTorpedoes now arm quicker: 3.5 s, down from 4 s.
, ship detection increased from 4.4 to 4.7 km.
HP increased from 52,600 to 57,100.
g zeppelinGun Fire Control System Mod.2 is receiving a substantial buff as well - main battery range bonus increased from 5 to 10%.
Planes have been made more maneuverable.
We’ve been looking at the popularity and usability of our modernizations lately, and this is the first take. Main Battery Mod. 2 was severely lacking, so to make it more attractive, we've removed the tradeoff and buffed the traverse:
Torpedo launcher reload time decreased from 101 to 95 s from 112 to 105 s.
"Ironclad" changed to "Secondary Reach".
Gun Fire Control System Mod.2 is receiving a substantial buff as well - main battery range bonus increased from 5 to 10%.
Radar consumable duration increased from 20 to 25 s.
Ibuki is somewhat lacking direct damage, so we're boosting it.
g zeppelinMain battery 180° turn time bonus increased from 15 to 20%.
Donskoi fell back further than Roon did and is receiving significant buffs all around. This should aid her survivability and average damage, as well as her utility to the team.
"Tough" changed to "Superior AP Damage".
g zeppelinAP bomb damage increased from 7,600 to 7,800.
g zeppelinPlanes have been made more maneuverable.
Maximum main battery HE shell damage increased from 1,900 to 2,050; maximum AP shell damage increased from 2,600 to 2,850.
Adjusted ship traits.
Yūgumo is simply not far enough from Kagerō, hence some basic damage improvements.
Torpedo speed increased from 45 to 48 kts.
"Ironclad" changed to "Secondary Reach".
Ibuki is somewhat lacking direct damage, so we're boosting it.
HP for stock hull increased from 13,900 to 14,200; for upgraded hull - 15,200 to 15,700.
g zeppelinATBA (secondaries!) range increased from 5 to 5.5 km.
HP for upgraded hull increased from 43,400 to 47,400.
g zeppelinWe’ve been looking at the popularity and usability of our modernizations lately, and this is the first take. Main Battery Mod. 2 was severely lacking, so to make it more attractive, we've removed the tradeoff and buffed the traverse:
Main battery 180° turn time decreased from 30 to 25.7 s from 30 to 20 s.
g zeppelinAdjusted ship traits.
Main battery reload time decreased from 13.7 to 13 s.
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